This was a project in which I wanted to test out the real time cinematic capabilities of Unreal Engine. I decided to model Donatello trying to match the design and look of the original 1990 Teenage Mutant Ninja Turtles live action movie. Character was modeled/rigged/animated in Blender and Substance Painter was used for texture work before ultimately being imported into Unreal for final render.

A simple three-point lighting setup was used to match the sewer plate photography taken from the original movie. The additional lights only affect the eyes and were used to get that desired eye glint.

Lighting setup